
To create a new Animation Clip on a GameObject that has existing animations, select Create New Clip from this menu.

To switch between Animation Clips, use the menu in the top-left of the Animation window, under the playback controls (see Fig 2: Adding more Animation Clips). Instead, one of the existing clips is visible in the Animation window. If the GameObject already has one or more Animation Clips assigned, the “Create” button is not visible.

A GameObject’s functionality is defined by the Components attached to it. If the GameObject The fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. More info See in Glossary, select a GameObject in your Scene, and open the Animation Window (top menu:) Window > Animation > Animation. It is a simple “unit” piece of motion, such as (one specific instance of) “Idle”, “Walk” or “Run”.

To create a new Animation Clip Animation data that can be used for animated characters or simple animations.
